I've started noticing a trend lately where there's more than one sustain, sometimes up to three or four, on one team and only a single healer on the other team. I've been on both sides of this and it's pretty much guaranteed that the team with more healers and shields will win the match. Even if they lack the damage, they just kite enough for some decent poke, putting strain on the single healer to keep their team topped up, and then pounce. In the past, the matchmaking seemed to be decent at avoiding this type of situation?
Please help.
I didn't find the right solution from the Internet.
Charlotte replied
362 weeks ago